#include <REGX52.H>

unsigned char NixieTable[]={0x3F,0x06,0x5B,0x66,0x6D,0x7D,0x07,0x6F,0x7F};
void Nixie(unsigned char Location,Number)
{
	switch(Location)
	{
		case 1:
			P2_4=1;P2_3=1;P2_2=1;
		break;
		case 2:
			P2_4=1;P2_3=1;P2_2=0;
		break;
		case 3:
			P2_4=1;P2_3=0;P2_2=1;
		break;
		case 4:
			P2_4=1;P2_3=0;P2_2=0;
		break;
		case 5:
			P2_4=0;P2_3=1;P2_2=1;
		break;
		case 6:
			P2_4=0;P2_3=1;P2_2=0;
		break;
		case 7:
			P2_4=0;P2_3=0;P2_2=1;
		break;
		case 8:
			P2_4=0;P2_3=0;P2_2=0;
		break;
	}
	P0=NixieTable[Number];
}

void main()
{
	
//	P2_4=1;
//	P2_3=0;
//	P2_2=0;
//	P0=0x7D;
	Nixie(7,8);
	while(1)
	{
		
	}
}
